THE DESIGNER BEHIND THE WORK

BASED IN

New York City; working worldwide

GOOD AT

End-to-end UX/UI for web & mobile, design systems, research

ALLERGIC TO

Fluff, easy validation, and taking myself too seriously.

ABOUT ME

ABOUT ME

Product Designer with 4+ years of experience and a track record of shipping full products - from concept through live deployment - using an AI-accelerated workflow. Specialized in enterprise UI, design systems, and interaction design for data-rich platforms; fluent in Figma, Claude, Lovable, and live, functional prototypes that eliminate the gap between design and engineering handoff.

I run my life like a tracked system; nutrition, training, the work, all logged and questioned. I'm a research-driven designer who actually likes the friction. I'd rather be tested than flattered; tell me my assumption is wrong and I'll thank you. I build scalable systems, run real user research, and sweat the end-to-end details across web and mobile. Then I close the laptop and become the happiest guy on the dance floor.

I don't take myself too seriously. I go deep on the big stuff and stay goofy on the small stuff, sometimes in the same sentence. Both make the work better.

YEARS DESIGNING

4+

PRODUCTS SHIPPED

6+

YERBA MATES / DAY

~2

SERIOUSNESS LEVEL

SITUATIONAL

Process

MY PROCESS

DISCOVERY & ALIGNMENT

We clarify your goals, understand your users, and define the scope so the project starts on solid footing.

01

PROPOSAL & AGREEEMENT

You’ll receive a detailed proposal outlining deliverables, timeline, and pricing; everything is transparent and aligned.

02

CONTRACT & PAYMENT

We formalize the agreement with a contract and set clear payment terms, ensuring both parties are protected.

03

RESEARCH & PLANNING

I dive into user research, competitive analysis, and journey mapping to inform design decisions and strategy.

04

DESIGN & ITERATION

Wireframes, prototypes, and visual designs are developed collaboratively with feedback loops for alignment and clarity.

05

DELIVERY & LAUNCH

Final assets and designs are delivered, tested, and launched, with thorough documentation and handoff for your team.

06

FEEDBACK & FUTURE SUPPORT

We review outcomes, gather feedback, and explore opportunities for updates or new features.

07

DISCOVERY & ALIGNMENT

We clarify your goals, understand your users, and define the scope so the project starts on solid footing.

01

PROPOSAL & AGREEEMENT

You’ll receive a detailed proposal outlining deliverables, timeline, and pricing; everything is transparent and aligned.

02

CONTRACT & PAYMENT

We formalize the agreement with a contract and set clear payment terms, ensuring both parties are protected.

03

RESEARCH & PLANNING

I dive into user research, competitive analysis, and journey mapping to inform design decisions and strategy.

04

DESIGN & ITERATION

Wireframes, prototypes, and visual designs are developed collaboratively with feedback loops for alignment and clarity.

05

DELIVERY & LAUNCH

Final assets and designs are delivered, tested, and launched, with thorough documentation and handoff for your team.

06

FEEDBACK & FUTURE SUPPORT

We review outcomes, gather feedback, and explore opportunities for updates or new features.

07

EXPERIENCE

MY CAREER JOURNEY

May 2025 - Present

Independent
Product Designer & Technologist

I design and ship full B2B SaaS products on my own; user research, end-to-end design process, live deployment, all of it. No handoff to another team, just me and the problem. I stopped sending static Figma files a while ago; everything I hand off now is a live, high-fidelity prototype that engineers can actually build from without a 45-minute translation meeting. I also built Crit, an AI-powered tool that automates usability testing and design system compliance checks; because manual QA at scale is a slow way to suffer.

May 2025 - Present

Independent
Product Designer & Technologist

I design and ship full B2B SaaS products on my own; user research, end-to-end design process, live deployment, all of it. No handoff to another team, just me and the problem. I stopped sending static Figma files a while ago; everything I hand off now is a live, high-fidelity prototype that engineers can actually build from without a 45-minute translation meeting. I also built Crit, an AI-powered tool that automates usability testing and design system compliance checks; because manual QA at scale is a slow way to suffer.

February 2023 - May 2025

Schoox
Product Designer

I took on the full interaction design and interface overhaul of a multi-tenant B2B SaaS LMS used by millions of enterprise users; the kind of product where one bad navigation decision affects a lot of people. I cleaned up the design system across 17 feature modules in Figma so the whole cross-functional team could build consistently instead of making it up every sprint, and reworked the information architecture of some genuinely tangled navigation where corporate users would get lost three levels deep and admins couldn't find their security controls. I also designed a multi-tier certification flow for clients like Sport Clips that had to be both engaging and WCAG accessible; turns out gamification and accessibility aren't as at odds as people think. The Career Development redesign helped land CareerSource Central Florida as a new client, a $25,200 contract, and their team said the UX was a deciding factor: "The user experience Schoox provided was super important in our decision." The Resource Management overhaul held 95%+ user satisfaction post-launch and contributed to $7M in revenue growth from 2023 to 2024, helping the company cross the $50M milestone.

February 2023 - May 2025

Schoox
Product Designer

I took on the full interaction design and interface overhaul of a multi-tenant B2B SaaS LMS used by millions of enterprise users; the kind of product where one bad navigation decision affects a lot of people. I cleaned up the design system across 17 feature modules in Figma so the whole cross-functional team could build consistently instead of making it up every sprint, and reworked the information architecture of some genuinely tangled navigation where corporate users would get lost three levels deep and admins couldn't find their security controls. I also designed a multi-tier certification flow for clients like Sport Clips that had to be both engaging and WCAG accessible; turns out gamification and accessibility aren't as at odds as people think. The Career Development redesign helped land CareerSource Central Florida as a new client, a $25,200 contract, and their team said the UX was a deciding factor: "The user experience Schoox provided was super important in our decision." The Resource Management overhaul held 95%+ user satisfaction post-launch and contributed to $7M in revenue growth from 2023 to 2024, helping the company cross the $50M milestone.

June 2021 - November 2021

Aigent
Product Designer

I designed the interface and data visualization components for a real-time AI call analysis dashboard; the goal was to make dense, messy customer service transcripts readable at a glance. I also built a 50+ component design system in Figma from scratch, with interaction design patterns and auto-layout baked in, so engineers weren't guessing how things were supposed to behave. I sat with the engineering team through agile sprints to make sure high-fidelity designs didn't get lost in translation; component logic, frontend constraints, all mapped out together before anyone wrote a line of code. The AI voice experience shipped real results: average handle time dropped 10–20%, after-call work dropped 25–40%, customer satisfaction went up 8–15%, escalations fell 20–30%, and agents hit full proficiency 30–50% faster.

June 2021 - November 2021

Aigent
UI / UX Designer

I designed the interface and data visualization components for a real-time AI call analysis dashboard; the goal was to make dense, messy customer service transcripts readable at a glance. I also built a 50+ component design system in Figma from scratch, with interaction design patterns and auto-layout baked in, so engineers weren't guessing how things were supposed to behave. I sat with the engineering team through agile sprints to make sure high-fidelity designs didn't get lost in translation; component logic, frontend constraints, all mapped out together before anyone wrote a line of code. The AI voice experience shipped real results: average handle time dropped 10–20%, after-call work dropped 25–40%, customer satisfaction went up 8–15%, escalations fell 20–30%, and agents hit full proficiency 30–50% faster.

June 2019 - May 2022

Freelance
Product Designer & Visual Designer

DriveMy: Did deep user research that uncovered fundamental problems in a $200K on-demand chauffeur app before a single line of code was written; saved the client their entire budget and helped them find a model that actually made sense. ONTON: Ran competitive research, pitched product ideas directly to the exec team, and handled the visual identity work to get the brand standing on its own two feet. TAPA: Ran their content strategy across LinkedIn and Instagram and grew their following by 81%; mostly by posting consistently and actually paying attention to what the audience responded to.

June 2019 - May 2022

Freelance
UI / UX Designer

DriveMy: Did deep user research that uncovered fundamental problems in a $200K on-demand chauffeur app before a single line of code was written; saved the client their entire budget and helped them find a model that actually made sense. ONTON: Ran competitive research, pitched product ideas directly to the exec team, and handled the visual identity work to get the brand standing on its own two feet. TAPA: Ran their content strategy across LinkedIn and Instagram and grew their following by 81%; mostly by posting consistently and actually paying attention to what the audience responded to.