Zoom Focus Features

Features to encourage engagement in children in virtual classroom settings.

UX/UI Design | Web

Project Overview

Summary

Together with my team make changes/updates/improvements to Zoom designed to help a specific profession/industry. Present design to Zoom business leaders responsible for product development and strategy.  Show them why they should target our selected profession/industry and how our changes/updates/improvements will help Zoom’s business. 

Role & Team

UX Research | UX Design | UI Design

  • Max Speyer

  • Kimberly Tanny

  • Kevin Turnowski

  • Alonso Rosado

We conducted user research, competitor analysis, created sketches, user flows, created the wireframes, created the mockup, and finally designed the interactive prototype.

Problem

Elementary school teachers struggle to maintain their students engaged on Zoom. Currently, Zoom is mostly geared towards an older and more professional audience. Teachers would like to have features that can increase their students focus and productivity while keeping the learning experience interactive, visual, and fun.

Solutions

  • A Student Reward System to reward students for being engaged and participating.

  • An Interactive Board feature to allow students to work with their teacher in real-time while still being able to see the shared screen.

Audience

Profession

  • Elementary school teachers

Age

  • 35-44 years old

Location

  • USA

Date

February 2022

Process

Discovery & Research

User Personas

Alice Diller

42 years old | Teacher
Location: San Diego, CA

Goals

  • Keep students interested in virtual learning

  • Maintain individual relationships with students

  • Increase comprehension through participation

  • Implement classroom familiarity into virtual learning

Frustrations

  • Reward systems/incentives for participation used in real life aren’t available through Zoom

  • Hard to promote engagement through Zoom

  • Not enough interactive activities virtually

Information Architecture

User Flows

Wireframe Sketches

Digital Wireframes

Brand Development

Color Palette

Typography

  • Lato - Regular - 13px

Style Guide

Final Thoughts

Successes

Out of all the teams that participated in this Hackathon, my team and I successfully earned 2nd Place. We were able to deliver on time all the required deliverables: user research, competitive analysis, user personas, wireframes, branding, visual design, high-fidelity mockups, high-fidelity working prototypes, and our google slides presentation.

Learning Opportunities

  • Collaborating with my team members and understanding their perspectives.

  • Realizing that each member has a design strength and sometimes it’s more efficient to separate tasks to one or two people.

  • Working within a short 1-week sprint by time blocking and prioritizing tasks.

  • How to effectively organize and carry out stand up meetings every day.

Thank you for reading!

Looking forward to solve problems together.